Some notes on VNodes
This page is not specifically about vnode-util
, but describes some aspects of how VNodes are used, in particular with the template compiler. Understanding this helps to appreciate why vnode-util
does what it does and the problems it attempts to solve. Some prior experience with render()
functions and VNodes is assumed:
- https://vuejs.org/guide/extras/rendering-mechanism.html
- https://vuejs.org/guide/extras/render-function.html
One of the least-well understood features of Vue is the key
attribute. But this feature isn't unique to Vue. Any framework that uses a VDOM-based approach will need something equivalent to key
, so in some ways it's strange that it isn't more widely understood. In summary, the key
is used during rendering updates to determine how to pair up the VNodes from the old and new rendering trees.
But even if you do understand the key
attribute, it can be very easy to overlook cases where it's needed. Consider this template:
<template>
<div v-if="x">
A
</div>
<div>B</div>
</template>
<template>
<div v-if="x">
A
</div>
<div>B</div>
</template>
Does this code need a key
to handle the case where the v-if
value changes and shows or hides the first <div>
? Could the patching algorithm get confused about which <div>
is which? The answer is no, but only because Vue's template compiler does some clever trickery to save us. Before we try to understand that trickery, let's take a step back and first try to understand why the trickery is needed in the first place.
Let's consider how we might write that same code as a render()
function, as that makes the VNodes much more obvious:
import { h } from 'vue'
export default {
render() {
const nodes = []
if (this.x)
nodes.push(h('div', 'A'))
nodes.push(h('div', 'B'))
return nodes
},
// ...
}
import { h } from 'vue'
export default {
render() {
const nodes = []
if (this.x)
nodes.push(h('div', 'A'))
nodes.push(h('div', 'B'))
return nodes
},
// ...
}
If x
is true
this code will create two <div>
VNodes:
#
+- <div>
| +- 'A'
|
+- <div>
+- 'B'
#
+- <div>
| +- 'A'
|
+- <div>
+- 'B'
If x
is false
we'll just get one <div>
:
#
+- <div>
+- 'B'
#
+- <div>
+- 'B'
If the value of x
changes and the component re-renders, we want the VDOM patching algorithm to pair up the <div>
nodes that have child 'B'
, leaving them unchanged, and just insert or remove the other <div>
. But it isn't so obvious to the algorithm that this is what we want. It doesn't check the children, it just checks the type and key
. There isn't a key
, so it just pairs up the first two <div>
nodes. This leads to the 'A'
in the first tree being paired up with the 'B'
in the second tree.
We can give the patching algorithm the hint it needs using a key
:
import { h } from 'vue'
export default {
render() {
const nodes = []
if (this.x)
nodes.push(h('div', { key: 'A' }, 'A'))
nodes.push(h('div', { key: 'B' }, 'B'))
return nodes
},
// ...
}
import { h } from 'vue'
export default {
render() {
const nodes = []
if (this.x)
nodes.push(h('div', { key: 'A' }, 'A'))
nodes.push(h('div', { key: 'B' }, 'B'))
return nodes
},
// ...
}
Now nodes can be paired up using the key
values, rather than relying on their positions.
So what is the trickery the template compiler uses to avoid this problem?
It attacks the problem in two ways. Firstly, it automatically adds a key
to the <div v-if>
. It'll do the same for v-else-if
and v-else
too, each getting a different key
value, ensuring that different branches of the same conditional don't get paired up. For cases where there is no v-else
, like in our previous example, it'll then use the second trick: rendering a comment node when the v-if
is false
. This extra VNode ensures that the number of sibling VNodes always stays fixed, irrespective of whether the v-if
condition is true
or false
. This makes pairing them up much easier.
But what about v-for
? Won't that also change the number of siblings?
Yes and no. Again, brace yourself for trickery.
Let's consider a specific example:
<template>
<img v-for="item in upper" :src="item">
<img src="separator.png">
<img v-for="item in lower" :src="item">
</template>
<template>
<img v-for="item in upper" :src="item">
<img src="separator.png">
<img v-for="item in lower" :src="item">
</template>
To human eyes it might appear obvious that the <img src="separator">
should always be paired up with itself, but a naive implementation of the template compiler wouldn't necessarily give us that. If the render
function just churned out a load of <img>
nodes then it wouldn't be possible to tell which node that is.
The trick here doesn't use a key
, instead it uses fragments. Fragments are special VNodes that don't render anything themselves, they just hold child nodes. The tree of VNodes will end up looking something like this:
#
+- #fragment
| +- <img>
| +- <img>
| ...
|
+- <img src="separator.png">
|
+- #fragment
| +- <img>
| +- <img>
| ...
#
+- #fragment
| +- <img>
| +- <img>
| ...
|
+- <img src="separator.png">
|
+- #fragment
| +- <img>
| +- <img>
| ...
So we end up with 3 siblings, a fragment for the first v-for
, an element node for <img src="separator.png">
, and another fragment for the second v-for
. The number of children within the fragments can vary, and we would need to add key
attributes to ensure those image nodes get paired up correctly, but that pain is confined to the fragments. The <img src="separator.png">
is always the second of three nodes, so the pairing process won't struggle to pair it up correctly, even without any key
attributes.
Happy? Not really? Good news! It gets worse.
A single v-for
can lead to two levels of fragments. This arises when using v-for
on a <template>
tag:
<template>
<template v-for="item in list">
<img :src="item">
<hr>
</template>
</template>
<template>
<template v-for="item in list">
<img :src="item">
<hr>
</template>
</template>
The VNode tree will look something like this:
#
+- #fragment
+- #fragment
| +- <img>
| +- <hr>
|
+- #fragment
| +- <img>
| +- <hr>
...
#
+- #fragment
+- #fragment
| +- <img>
| +- <hr>
|
+- #fragment
| +- <img>
| +- <hr>
...
Each iteration gets its own fragment. Why? Again, its to give the pairing process some hints based on the template structure. Each of the inner fragments forms a fixed-length unit, making pairing up those nodes relatively simple, so long as we can pair up the fragment nodes correctly. As with any other v-for
, pairing up those nodes correctly may require a key
. Here the inner fragment nodes give us a place to store that key
. For example, if we have a key
in our template like this:
<template>
<template v-for="item in list" :key="item">
<img :src="item">
<hr>
</template>
</template>
<template>
<template v-for="item in list" :key="item">
<img :src="item">
<hr>
</template>
</template>
The key
on the <template>
tag will become a prop of the fragment nodes:
#
+- #fragment
+- #fragment - key="a.png"
| +- <img>
| +- <hr>
|
+- #fragment - key="b.png"
| +- <img>
| +- <hr>
...
#
+- #fragment
+- #fragment - key="a.png"
| +- <img>
| +- <hr>
|
+- #fragment - key="b.png"
| +- <img>
| +- <hr>
...
Vue 2 didn't have fragments, so the key
couldn't be placed on a <template>
tag. Instead, we had to put a different key
on each direct child of the <template v-for>
, which was pretty annoying.
Comment nodes and fragments are a pain if you're trying work with the VNodes returned by a slot. Making that part of the process less painful is the problem vnode-util
aims to solve.